被 Tunic 感動到,忍不住寫短評大推
令人五體投地的獨立遊戲!以整套流程與玩法設計,重生1990年代塞爾達傳說時代的電玩。作者以整個遊戲向玩家敘述,「紙本說明書」加上簡明直覺的使用者介面,對遊戲曾經有多麼重要。當年沒有遊戲內小地圖、沒有新手引導,早期卡匣甚至無法存檔。當時的遊戲設計師必須將各種想像,壓縮在極其有限的幾個按鈕之中;必須用密技來接關。因此玩家必須用紙筆紀錄遊戲中的各種迷宮、暗示、寶藏地點、接關密技,並且在街頭的電玩店和學校中彼此討論、共筆。當時的電玩既是螢幕之中的挑戰,又是同好之間的討論主題,是遠在網際網路成為主流之前的擴增實境。
30年後,遊戲對許多玩家而言都變成了速食。許多人遺忘了遊戲曾經是一種能夠在極為有限的形式限制下,讓人因為焚膏繼晷解開謎題而快樂高呼的東西;是一種可以讓玩家在交流攻略的過程中彼此佩服、彼此認可的共享秘密。年輕一輩的玩家,甚至很多人從來不知道有過這樣的時代。感謝Tunic,如今這樣的年代復活了。
An awe-inspiring indie game masterpiece, this title masterfully revives the essence of 1990s Legend of Zelda classics through its seamless gameplay mechanics and thoughtful design. The developer crafts the experience as a homage, illustrating the pivotal role that physical manuals and intuitive user interfaces once played in gaming. Back then, games lacked in-game maps, tutorials, and sometimes even save functions on cartridges. Designers had to channel their creativity within the constraints of limited buttons, often relying on cheat codes for continuity. Players would jot down maps, clues, treasure spots, and passwords with pen and paper, collaborating at arcades and schools. Gaming in those days was not only an immersive on-screen adventure but also a vibrant topic of discussion among enthusiasts—a precursor to augmented reality, long before the internet's mainstream rise.
Three decades later, gaming has shifted towards a fast-food-like experience for many. The sense of joy from solving puzzles through tireless effort and the mutual respect fostered by exchanging strategies have largely faded from memory. Many younger players today are unaware that such an era ever existed. Thanks to Tunic, however, this golden age of gaming has been brought back to life, reminding us of the depth, community, and ingenuity that once defined the medium
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